This year I participated in the Kenney Game Jam 2024. The theme for this year’s Game Jam was ‘connection’.

I used this as an opportunity to to accomplish two goals

  • Make an end-to-end game in Godot
  • Create a prototype for project

Overally I’m happy with the progess that I made over the 2-day duration for the game jam. This is my first attempt to use Godot outside of following a few basic online tutorials.

Theme: Connection Concept: There has been a mix up and the passengers of your space port have all arrived at the wrong station. You have to get them to the station asap. The longer it takes the more money you lose. Picking up passengers and delivering them to their connecting station gives you points. The goal is to get as many passengers to the right location as possible. Bonus Goal: I chose to attempt the ‘mouse only’ bonus goal.

You can play the prototype over on itch.io