Introducing Prompts [closed: won’t do]
I’ve been thinking about ways to be more active in my Rust exploration and I think that I’ve settled on the idea of Prompts.
Prompts are project-based learning experiments where I will explore Rust concepts, crates, or tools. The prompts should be narrow enough in scope that they can be completed in about a week. While only spending at most an hour a day.
The prompts will include
- a goal - what I am trying to learn
- description - the scenario I am working under
- constraints - ensures the project can be scoped to a few days or a weeks worth of work
- models - the minimal high level objects I want to represent
- acceptance criteria - what I consider is done
More importantly prompts should not be
- so difficult or complex as to be discouraging.
- gotchas or brain busters
Complex topics should be the subject of their own prompt and broken down appropriately so that they may fit into the above criteria.
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